The Redshift Project

<a href="https://sites.google.com/view/u-bridge-studio/the-redshift-project">Website</a> | <a href="https://youtu.be/F0z9jf7Wa_w?si=a5j9bUCvXwUHd1vg">Trailer</a> | <a href="https://www.youtube.com/watch?v=YGcGlNj8gA0">Walkthrough</a>
DBGA Online Blended Level 3 Team Project - [Jun - Oct 2024]
Engine: Unreal Engine 5
Platforms: Windows
"The Redshift Project" is a first-person survival horror game about an investigative journalist who, while investigating a series of disappearances, finds herself stuck in a house in the middle of a forest.<br>Our protagonist will soon discover that during the night the forest is populated with creatures who will try to harm her: the only weapon she has is the light.<br>The player’s goal is to survive for several nights while looking for the pieces to assemble a radio that will allow her to contact help.
In this project I played the role of game designer, dealing with:<br>- Level Design of the bunkers<br> - Realization<br> - Lighting management<br> - Item displacement for loot<br>- Playtesting and Balancing<br> - Refined loss of life parameters<br> - Managed lighting with Unreal Engine auto-exposure parameters editing<br>- Documentation<br> - Pitch Document<br> - Game Design Document<br>