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Bartosz Sorek
Feb 7
2024 more game assets
Created more models that are supposed to be used in sel-made game at some point.
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Bartosz Sorek
Feb 7
2024 Game assets
I decided to create game assets for some kind of parkour game - mostly simple shapes, there are further plans for adding more and more complex ones.
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Bartosz Sorek
Feb 7
2023 Flying islands
I tried again with generating islands. This time I'm using some of standard Blender modifiers like displacement. In addition I also use procedural texturing thanks to PBR Painter addon.
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Bartosz Sorek
Feb 7
2022 building assets
I wanted to create some building assets that I could use in some future projects.
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Bartosz Sorek
Feb 7
2022 Robot arms
I've had and still have plans to do first person indie game. For that I created robot arms and rigged them.
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Bartosz Sorek
Feb 7
2021 Descenders Community Challenge
I was one of the winners of Descenders Community Challenge to create skins of the gear. I've designed jersey, helmet and came up with idea of kind of gas mask.
My designes were added to the final game.
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Bartosz Sorek
Feb 7
2022 Sorcar + geometry nodes
I tried addon called Sorcar for Blender. Sorcar is procedural modelling addon with its own nodes. I used Sorcar to generate islands and default Blender's geometry nodes to instantiate ivy on edges of islands with correct rotation.
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Bartosz Sorek
Feb 7
2021 Modelling and texturing wooden water bridge
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Bartosz Sorek
Feb 7
2021 try on modelling and texturing
Steampunk human made in blender with texturing. Everything modelled.
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